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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
When I seek to the end, finishedbuffering event is triggered, but no finishedPlaying event android #3.0.3
**Yo…
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**Describe the issue**
When trying to change the volume of videos with sound on an Android device, the actual volume does not change. I've added logs all the way to the implementations of BaseMediaPl…
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Problem description:
1、When using the ExoPlayer API on the Android platform to play local 4K60 video, the video freezes after playing for several minutes, but the audio continues to play normal…
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When extract frame from a video and starting the video, errors occur, which ultimately lead to a fatal crash of the entire program.
**Setup**:
- Unity version: 2022.3.29f1
- AVPro Video version…
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Hello. We've noticed some crashes after release our app in the AppStore. This happens when AVPPluginGetRenderEventFunction is called. Could you help us to resolve this? I attached crash logs and scree…
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**Description**
When trying to use the "mediaPlayer.PlatformOptionsAndroid.fileOffset" functionality, the player simply plays from the beginning of the video rather than from the offset. This happens…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
Both in run mode and within the editor, trying to load any MOV that contains HapQ Alpha encoded media causes an insta…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
A clear and concise description of what the issue is.
**Your Setup (please complete the following information):**
…
je2do updated
1 month ago
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Problem description:
As title, I buy Core Moblie Version
and import from package but still import a trial version.
How should I do?
I am check the platform I run is Android. My Unity versio…
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When decoding 10bit HEVC videos on OSX Editor, PlatformMediaPlayer.cs queries _playerTexture.planes[i].textureFormat and sets textureFormat based on what it finds there. That switch statement finds …