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## 🚀 Feature
Incorporate normal mapping into the rendering pipeline.
A normal map is an image using which the mesh normals are manipulated before rendering.
## Motivation
[Normal mapping](http…
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Hi guys. I know stagegl is in early stages. And we are glad that 2d stage can be moved to webgl easily just by changing stage to stagegl. The most important idea to move everything to webgl was perfor…
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Here's a hack to fix the missing heart in both zelda games:
https://github.com/Gillou68310/GLideN64/commit/1ddecf779935c8d7d9a3200074b283feccdf409f
Weird thing is this hack is only necessary for GLES…
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### Describe the project you are working on
VFX
### Describe the problem or limitation you are having in your project
Godot has no 3D trail node
Trails are incredibly complicated to get ri…
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### For?
S&Box
### What can't you do?
With the current plan to port Hammer into C# (Mesh Editor), the general idea is that everything is moddable, movable around, and you can make any layout and bu…
rzkid updated
1 month ago
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## Subject of the issue
https://en.sfml-dev.org/forums/index.php?topic=20767.0
Continuation of this old conversation from the forums that was focusing on how to upgrade to non-legacy shaders whi…
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```
Create a TriMesh like: (pyramid) Object A
vertexList
Microsoft.Xna.Framework.Vector3[16]}
[0]: {X:1.78321 Y:1.78321 Z:-1.783479}
[1]: {X:1.78321 Y:-1.78321 Z:-1.783479}
[2]: {X:-1.783…
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```
Create a TriMesh like: (pyramid) Object A
vertexList
Microsoft.Xna.Framework.Vector3[16]}
[0]: {X:1.78321 Y:1.78321 Z:-1.783479}
[1]: {X:1.78321 Y:-1.78321 Z:-1.783479}
[2]: {X:-1.783…
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## 23.02.2024
**Sources**
- GitHub repo: https://github.com/flatland-association/flatland-rl
- Flatland environment docs (potentially outdated): https://flatland.aicrowd.com/getting-started/env…
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# Analysis progress reports
Collect all data during the week to create the presentations.