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Currently there doesn't seem to be any way to enable mipmap bias for textures. For some uses (eg ground/road textures) a negative mipmap bias is often used to tune blur/aliasing trade-off.
I can ha…
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It seems after `v0.16x.x` `Dockerfile`s are no longer included in the `.devcontainer` directory when using vscode's "Add devcontainer configuration files".
These are critical for installing extra pac…
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I can a quick test of taking a video file, and re-encoding it to a specific file size.
Currently, the fastest I've seen it go is 0.16x. How can this be improved/sped up?
Full code:
https://gist…
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Our local maker space and science center ([suncoastscience.org](http://suncoastscience.org)) has a 16x16x16 cube, and we really enjoy playing with it! Great job on the design and implementation!
Howe…
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### The problem
Hello,
I see Memory monitor for Juniper device only collect Buffer for Line card.
Is it possible to monitor Buffer and Heap? Heap seems to be more important than Buffer
```
Sl…
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Not a bug / Just some memory requirement investigation, for a single process
```
bash --norc 0.4M
bash 1.4M
zsh + syntax-highlight 1.5M
bash 5.1.16 + ble 0.…
ghost updated
5 months ago
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On some maps, Trackmania 2020 using DXVK runs much slower than with the AMD Windows driver. This issue occurs both on Linux and Windows. wined3d seems to run with good performance, but some rendering …
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In the steam overlay the numpad keys behave as if num lock is off (eventho it's on), and then print the character on the screen.
Some examples:
Pressing 0,1,2,3,4 on the numpad results in the followi…
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#### Version
Coq 8.8.0
```bash
$ ocamlopt -v
The OCaml native-code compiler, version 4.02.3
Standard library directory: /home/jgross/.opam/4.02.3+fp/lib/ocaml
```
#### Operating system
`…
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Issue transferred from ValveSoftware/steam-for-linux#140
@FliPPeh posted at 2012-12-20T17:08:11Z:
Occasionally, sometimes instantly on round start / game join, sometimes halfway into a round, my fram…