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http://demo.gcl-11.appspot.com/
The first click on menu 1, changing mode form waterfall-tall to waterfall has slide performance issues.
The sliding back up is not as smooth as it should be, other sli…
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### VIDEO FILE IMPLEMENTATION
Video ability for the screens mentioned in the title would add a level of polish and professionalism to the end products that are standard expectations with modern gam…
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## ✔️ Issue Checklist
- [x] I have updated PopMenu to the latest version.
- [x] I have read the [Contribution Guidelines](https://github.com/alexaubry/BulletinBoard/blob/master/CONTRIBUTING.md).…
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I want to add alertView with done and cancel button but i clicked cell Logout menu at that time my current Viewcontroller popToViewController Login Screen and after show Alert but i need on done butto…
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Hey this suggestion is for the Main Menu of a Standalone game. Basically you would create a level and place where you want the camera. Then set this level as the Title Screen. When the game is run thi…
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Having install the high res texture pack, all textures look great, except all animated textures, such as water, lava, portals, all look like a black texture with a strip of rainbox coloured noise acro…
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I have a login page view controller with SWreveal view controller. Everything works fine if I hit the login button and segue to my next view controller where i can see the sliding menus. However, "IF"…
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### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/do…
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For some reason with Impactful added in then all the custom animated keyblades can no longer be used to attack while combat mode is active, confirmed the break only occurs when Impactful is installed,…
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