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vittorioromeo
/
quakevr
Quake VR mod supporting room-scale movement, hand interactions, and melee attacks.
https://vittorioromeo.info/quakevr
GNU General Public License v2.0
213
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Levels in VR have no lighting
#70
magicmushroomz
opened
6 months ago
0
The link to the HD Textures and Soundtrack addon is down
#69
Redyn
opened
10 months ago
0
Quake VR website is down
#68
Redyn
opened
10 months ago
0
Hands randomly start shaking and spazzing like crazy
#67
Redyn
opened
10 months ago
6
support for dimensions of the past and dimensions of the machine from quake remaster
#66
powerpuffboysz
closed
1 year ago
2
Nail Traps are bugged in Dissolution of Eternity
#65
codeflorist
closed
1 year ago
2
Loading saves
#64
dogerizergaming
opened
1 year ago
8
Quake II
#63
wyldcrd
closed
1 year ago
2
Binaural HRTF audio support
#62
jan-kleks
opened
2 years ago
1
Getting stuck on stairs (v0.0.7.0 beta #1)
#61
Hoshi82
closed
1 year ago
2
v0.0.7 beta #1
#60
vittorioromeo
closed
2 years ago
2
Expansion Music
#59
codeflorist
opened
2 years ago
2
Crash with Horn of Conjuring in Scourge of Armagon
#58
codeflorist
closed
1 year ago
5
HD textures link is broken
#57
brdido
closed
1 year ago
1
When will the next version be released
#56
GenericJohnDoeNO0
closed
1 year ago
2
Link errors on Pop OS
#55
dacobi
closed
2 years ago
1
Update install/vispatch instructions
#54
crazy-hair
closed
2 years ago
0
Occasionally stuck on steps when traversing stairs
#53
devocalypse
opened
3 years ago
3
Black screen when using Virtual Desktop to run QuakeVR on an Intel HD Graphics 4400
#52
Applemunch
opened
3 years ago
3
Disabling reloading breaks holsters
#51
SteelDrake
closed
3 years ago
1
Quake VR v0.0.6
#50
vittorioromeo
closed
3 years ago
0
Won't launch Scourge Of Armagon Mission Pack without restart
#49
Feathertoes
opened
3 years ago
2
No gamepad support
#48
ghost
closed
3 years ago
1
No mouse turning
#47
ghost
closed
3 years ago
1
Keep getting message "Couldn't load sound/honey/ting1.wav"
#46
cunningmunki
closed
1 year ago
7
HTC Vive controllers vibration malfunction
#45
RBalsera87
opened
3 years ago
2
Can't hold on to weapons
#44
Korvar
closed
3 years ago
1
Visual Stuido Buildsystem fix
#43
Ybalrid
closed
4 years ago
0
Linux support / binaries?
#42
poVoq
opened
4 years ago
16
Feature Request: "No VR mode" that reverts the client back to normal Quake display/HUD/weapon placement mode
#41
cplemaster
closed
1 year ago
1
Hands flying all over the place after a short break
#40
Khotul
opened
4 years ago
0
Can't punch the rock in the tutorial map
#39
SanguineBrah
opened
4 years ago
8
Hands etc rendering over water
#38
SanguineBrah
opened
4 years ago
3
BSP items becoming solid
#37
SanguineBrah
opened
4 years ago
1
"Connection accepted" but multiplayer does not connect
#36
cplemaster
opened
4 years ago
4
Quake VR v0.0.5
#35
vittorioromeo
closed
4 years ago
0
Weapon knockback is too much
#34
VsevolodGolovanov
opened
4 years ago
0
Better teleport target animation
#33
VsevolodGolovanov
opened
4 years ago
1
Force grabbing could be improved
#32
VsevolodGolovanov
closed
4 years ago
2
Weapons should probably stick to your hands by default
#31
VsevolodGolovanov
opened
4 years ago
3
Teleport is too finicky, especially around uneven ground and near obstacles
#30
VsevolodGolovanov
opened
4 years ago
1
Moving your hands moves your body a little
#29
VsevolodGolovanov
closed
3 years ago
1
Provide default bindings for WMR
#28
VsevolodGolovanov
closed
4 years ago
8
Motion controller controlled in-game menu
#27
VsevolodGolovanov
closed
4 years ago
2
Any chance for ES3.1 renderer and Oculus Quest port ?
#26
motorsep
opened
4 years ago
5
Oculus Rift Touch via SteamVR does not work properly with default bindings
#25
0li0li
closed
4 years ago
0
Quake VR v0.0.4
#24
vittorioromeo
closed
4 years ago
0
"Framebuffer incomplete" error
#23
BleepBloop32
closed
4 years ago
4
Oculus touch configuration
#22
Gacu666
closed
4 years ago
2
Jump action seems to work inconsistently when facing/standing near a wall
#21
carn1x
closed
4 years ago
2
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