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### Godot version
v4.0.2.stable.official [7a0977ce2]
### System information
Windows 11, Core i5-12400F, RX 6600
### Issue description
When click the disk icon and select "Save As" in Animation Li…
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QImageReader is so ridiculously un-performant and is missing crucial functionality, as well as being just kind of a major pain to work with. Switching to an external rendering library would drasticall…
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### Godot version
4.1
### System information
Windows 10
### Issue description
I can no longer modify an animation keyframes of an AnimationPlayer from one scene instance without that modifying it…
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Suggestions:
Landing page,
About Page,
Projects page,
Extra curricular stuff page
Use some css libraries for UI/animation. Bootstrap, or anime.js are always good.
Challenge: Use React 😈
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Hello,
Thanks for putting together this repo, it's very impressive and I love the flexibility you've introduced. However, I've come across a small issue I was hoping you might have a solution for.
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After every Import animation (from animated sprite), I commit my new updated animation library.
But later, after some saving, playing, reopening project, I see that my animation library has changed…
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### Describe the project you are working on
I am working on a first person shooter game. I am attempting to find a method to play weapon sounds, and the main issue arises when a gun fires. The prev…
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Lottie animations can be used to add a lot of life to a gui and can be rendered (relatively) efficiently.
There are several rust libraries out there to read and render lottie animation files: https:/…
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This relates to the AR Mode in Model Viewer on iOS.
We’re trying to sort out why our models are being flipped face-down and resized to be tiny *only on iOS* when the AR mode button is pressed, even…
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### Description
When performing the function `skeleton_animation_get_event_frames()`, if the event isn't present in the animation, Game Maker outputs a debug message that looks like this:
![imag…