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Hello - I trying to build a bvh to collada animation preview and sadly this is a hard topic :)
What I did so far:
Direct assimp conversion from bvh to collada gives me under **library_visual_sce…
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**I modified the code of the BVH example, the model joints are distorted, please help me!**
![20171226-01446](https://user-images.githubusercontent.com/12687896/34341410-d921b19a-e9d1-11e7-8a1a-a1e…
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We need test cases for blazeRT, at least with respect to the following functions
```bvh/aabb.h```:
- [ ] intersect_node
```bvh/accel.h```:
- [ ] intersect_leaf
- [ ] traverse
```bvh/bbox.h…
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Hi Zielon,
When I used your codes to train INSTA on my own video, an error occurred. It is important to note that to reduce VRAM requirements I disabled `-O` and just used `--fp16 --cuda_ray` accordi…
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In Three v0.152.0 they introduced a raycast method on SkinnedMesh (see: https://github.com/mrdoob/three.js/pull/25791)
This causes it to no longer inherit the three-mesh-bvh accelerated raycast add…
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Related to #132
Refitting references [here](http://www.sci.utah.edu/~wald/Publications/2007/ParallelBVHBuild/fastbuild.pdf).
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Hello. Why not make opencl and openmp support for bvh? I did research parallelism with BVH. I have own results.
ghost updated
4 years ago
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PR #1278 records an unexpected performance difference between HIP and CUDA (~4x slower) for the BVH and Implicit Grid spatial indices.
Some potential sources of improvement:
- Verify Axom is usi…
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After running `motion_viewer_app.py`
```python
Traceback (most recent call last):
File "motion_viewer_app.py", line 135, in
app.run()
File "motion_viewer_app.py", line 43, in run
…
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Hi folks, we're experiencing some problems with MocapNet.
Every video we run through MocapNet winds up generating random noisy animation. In all of these animations, the feet are pulled behind the…