issues
search
gkjohnson
/
three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
https://gkjohnson.github.io/three-mesh-bvh/example/bundle/raycast.html
MIT License
2.37k
stars
247
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Raycast missing the bottom edge of a face randomly, likely based on floating point rounding
#684
ToyboxZach
closed
9 hours ago
4
[Question] Make collision smoother
#683
AshhadDevLab
closed
2 days ago
1
TS type augmentations don't work w/ "moduleResolution": "node16"
#682
fabis94
opened
3 days ago
3
please update you clippedEdges example, it doesn't work
#681
rkaeplive
closed
3 days ago
1
getBoundingBox box very slightly bigger than threejs bounding box
#680
ToyboxZach
closed
4 days ago
3
[Question] Collision effect using BVH Shapecast
#679
AshhadDevLab
closed
5 days ago
2
Update ESLint, typescript dependencies
#678
gkjohnson
closed
5 days ago
0
Use recommended eslint rules by default
#677
gkjohnson
closed
6 days ago
0
Bump ws from 7.5.5 to 7.5.10
#676
dependabot[bot]
closed
1 week ago
0
Bump braces from 3.0.2 to 3.0.3
#675
dependabot[bot]
closed
2 weeks ago
0
Replace parcel with Vite
#674
gkjohnson
closed
2 weeks ago
0
Fix `InstancedMesh` raycast
#673
agargaro
opened
2 weeks ago
4
Not able to find any *.generated and *_indirect js files in your repository
#672
nnvvijay
closed
3 weeks ago
2
InstancedMesh regression in 0.7.5
#671
ashconnell
opened
3 weeks ago
7
Error when calculating bounding box of group which includes `MeshBVHHelper` as child
#670
someonewithpc
opened
3 weeks ago
0
./node_modules/three-mesh-bvh/src/index.js Module parse failed: Unexpected token (12:9)
#669
enjoyaday
closed
1 month ago
1
a syntex error in index.js when import from 'three-mesh-bvh'
#668
em3ai
closed
1 month ago
1
Does the three-mesh-bvh library have any methods to distinguish between the cases where two meshes are just touching and when they are embedded within each other?
#667
MYDJH
opened
1 month ago
3
Add it to the tampermonkey
#666
mrlolua19
closed
1 month ago
0
fix resolveTriangleIndex from wrong condition
#665
dongho-shin
closed
1 month ago
1
Fix indirect bvh serialization
#664
gkjohnson
closed
1 month ago
0
This error will occur when creating bvh using the geometry of a relatively large file.
#663
Sea-DH1
closed
1 month ago
5
Compute bounds tree after adding mesh to group/scene?
#662
neilrackett
closed
1 month ago
4
InstancedMesh example
#661
melicheradam
closed
1 month ago
1
feat: add range option to MeshBVH
#660
minitoine
opened
2 months ago
1
Import error with NextJS
#659
benjaminbours
closed
2 months ago
3
Add `near` and `far` check in intersectRay
#658
agargaro
closed
1 month ago
6
Add near and far check in intersectRay
#657
agargaro
closed
1 month ago
2
Check the methods that use 'arrayToBox'.
#656
agargaro
opened
2 months ago
0
Different results when intersect identical triangles.
#655
ColichevAV
opened
2 months ago
2
IntersectUtils: improve intersectRay
#654
agargaro
closed
2 months ago
7
BVH Workers: sometimes the onProgress value is > 1 or never reaches 1
#653
gkjohnson
closed
2 months ago
0
You may need an appropriate loader to handle this file type, currently no loaders are configured to process this file
#652
shaofahui
closed
3 months ago
1
Provide a CompoundMeshBVH class
#651
gkjohnson
opened
3 months ago
0
Does `MeshBVH.serialize` generate data for saving in `.bvh` file format?
#650
trusktr
closed
3 months ago
1
StaticGeometryGenerator: Support multimaterial meshes
#649
gkjohnson
opened
4 months ago
0
StaticGeometryGenerator: Make handling of attributes more robust
#648
gkjohnson
opened
4 months ago
0
StaticGeometryGenerator: Auto reset if geometry changes are detected
#647
gkjohnson
opened
4 months ago
0
Help wanted.
#646
HawtinZeng
closed
4 months ago
5
Support empty geometry
#645
gkjohnson
closed
4 months ago
0
StaticGeometryGenerator: Add support for inverted geometry
#644
gkjohnson
closed
4 months ago
0
StaticGeometryGenerator: Simplify by using Mesh.getVertexPosition
#643
gkjohnson
opened
4 months ago
0
StaticGeometryGenerator: Invert triangles if the scale is negative
#642
gkjohnson
closed
4 months ago
0
StaticSceneGenerator: Fail gracefully when there's no geometry
#641
gkjohnson
closed
4 months ago
1
Some examples throwing an exception (Failed to construct 'URL')
#640
kutu
closed
4 months ago
1
Triangle Painting - How does it work?
#639
KeshavUpadhyaya
closed
4 months ago
1
Adjusting bvh options in inspector demo seems to do nothing
#638
gkjohnson
closed
4 months ago
0
Iterative closest points algorithm implemantion using three-mesh-bvh
#637
shahzeen031
closed
4 months ago
1
I encounter an unknown error when creating ParallelMeshBVHWorker in a Vite environment.
#636
Innovgame
closed
4 months ago
3
Make including / copying the workers easier
#635
gkjohnson
closed
5 months ago
1
Next