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Hi again,
On the Amiga and DOS, Ishar games do smooth fade-in/fade-out transitions (I still have them on FPGA-based implementations of these systems).
That means the games draw their frames at a r…
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Gradius III starts with a white grid on black, then either goes completely blank or causes odd blue artifacts for a few seconds. Game does not seem to start.
Contra III plays Konami logo and intro …
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Thanks for your work.
Any option to enable loadin from tape as in other cores: Spectrum, C64, so this core re-creates real the reak machine funcionality?
Thanks in advance.
Rafael
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> [!IMPORTANT]
A proposal will go through a review process by a PSE to ensure the quality of the task and alignment with the acceleration program mission. Please be patient and wait for the review to…
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There's some noise in the feedback which makes it unclear if there's a regression in Proton or if it's a side effect from Proton being run in the Steam Linux Runtime - Soldier container environment wh…
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The documentation of GHDL contains a brief [Quick Start Guide](https://ghdl.github.io/ghdl/quick_start/index.html) to introduce GHDL's CLI interface to users, but it does not contain an introduction t…
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Hello, I would like to know how to flash the docking station, whether when flashing the docking station, whether the docking station must be connected to the tang nano 20k module at the time of flashi…
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The leaked VOXEL rendering game demo doesn't work anymore on the latest version of BSNES (nor on the 2014 libretro core).
There's only a single video of it apparently running correctly on BSNES v0.55…
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To create a discussion here.
Ref 1: https://github.com/project64/project64/issues/574
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This issue is intended to track progress on Phase 2 of [Calyx Meets the Real World](https://github.com/cucapra/calyx/discussions/1756). This writeup gives great overarching context and what we are wor…