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In previous versions of the engine you could pass the -vr argument in launch for steamworks and support both flat and VR title options by not calling enable hmd, keeping the setting launch in vr to fa…
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ps:此为建议,非BUG反馈。
对于一个新出来的东西,可能有一些人特别是像我们这种刚开始接触用的人,
一看一脸懵逼,不知道咋用。
建议增加一个使用案例,各种方式实践的,这对于入门使用感觉还是很重要的。
当然这是在你们实践允许的情况下弄。
往往好的例子,让新手入门简单可能对拓广面比较有帮助吧。
同时,可否建立个交流群,一起讨论使用啥的也好
谢谢
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We need the support of building rules from JSON
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B 站新一代 golang 规则引擎的设计与实现
这个文章是否撤掉?
是的,有没有地方可以看到。
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环境
golang go 1.14.1
GOPROXY=https://goproxy.cn
GOSUMDB=off
操作系统:windown 10.0.18363 暂缺 Build 18363
![image](https://user-images.githubusercontent.com/16910405/86533690-6183f100-bf05-11ea-937c-9c5…
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```
UINTERFACE(MinimalAPI)
class UITest: public UInterface
{
GENERATED_BODY()
};
class GWORLD_API IITest
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Categ…
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hi,
ive used many game engines in the past, not often used phys but ive some basic understanding of the pengines "apis". given that ive some questions.
i know its not bepu-specific but i hope u can…
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UE4.22.3
master branch (equivalent to 4.24 tag, I think)
Nice job on this implementation; the install was relatively painless. I did have some problems though with trying to add on some third part…
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Fix FS buttons (Alt+Enter & F11)
`if (GEngine && GEngine->GameViewport &&
GEngine->GameViewport->TryToggleFullscreenOnInputKey(InKeyEvent.GetKey(), IE_Pressed))
return FReply::Handled();`
at th…
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比如在lua里调一个枚举,例子里直接UEnums.EXXXX就拿到了,UEnums是什么时候加载的?如何加载?
FTQZS updated
4 years ago