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Tencent
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sluaunreal
lua dev plugin for unreal engine 4 or 5
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fixed bugs
#599
zjhongxian
closed
3 days ago
1
是否有读取dataTable的通用方式?
#598
xinqizho
opened
1 week ago
1
slua插件对mod加载以及Gamefeature的支持
#597
JimSuo
closed
3 weeks ago
6
给Delegate绑定支持新方式:支持绑定UObject的UFunction给Delegate。例子:Button.OnClicked:Add(UIRoot, "OnButtonClickedBlueprintFunction")
#594
zjhongxian
closed
1 month ago
0
多个优化更新与bug修复,并支持UE 5.4
#593
zjhongxian
closed
2 months ago
0
Undefined symbols for architecture arm64
#592
modest008
closed
2 months ago
0
Undefined symbols for architecture arm64
#591
modest008
opened
2 months ago
7
打包slua,老报SafeDelete错误
#590
modest008
closed
2 months ago
2
c++定义USTRUCT给lua使用,在C++中通过RPC调用lua代码时报错
#589
yfcyt
closed
2 months ago
4
大大们,问一个小白的问题
#588
hsakuya
opened
3 months ago
1
LuaArray中inner变量被销毁后,AddReferencedObjects访问inner野指针崩溃的问题
#587
yish0000
closed
2 months ago
9
当在同一进程开启多个游戏时(即设置Number of Player >=2),为什么lua代码只执行一次?
#586
yfcyt
closed
3 months ago
2
Fix shadow compiling error under MSVC 14.29.30133
#585
liubai01
closed
3 months ago
3
lua中的self.bCanEverTick似乎不起作用?(真正用法是怎样的?)
#584
yfcyt
opened
3 months ago
2
小白问一个C++使用LuaFunction的问题
#583
Fflyqaq
opened
3 months ago
1
修复一些bug
#582
zjhongxian
closed
3 months ago
0
修复c++20中已弃用通过 "[=]" 来隐式捕获 "this"
#581
mail555
closed
2 months ago
3
Tick函数不会调用
#580
2453852330
closed
5 months ago
1
REG_EXTENSION_PROPERTY 使用无效
#579
2453852330
closed
5 months ago
4
几个重要bug修复
#578
zjhongxian
closed
5 months ago
0
cppbinding问题
#577
jamessg
closed
5 months ago
2
C++调用callByUFunction 有异常崩溃
#576
zixileng
opened
6 months ago
1
vscode luapanda lua 代码辅助功能打开没有填写Cpp文件夹路径的选项
#575
zixileng
opened
6 months ago
1
修复一个bug并且解开Property ReadOnly只读的限制
#574
zjhongxian
closed
6 months ago
0
DefLuaMethod 导出类方法编译失败
#573
jj391
opened
6 months ago
4
Fixed the crash caused by Lua replication's flat property index error due to memory alignment.
#572
zjhongxian
closed
6 months ago
0
tag2.1.2 http c++绑定不能用了
#571
gzbin7878at2016
closed
6 months ago
2
ue5.2 编译报错
#570
gzbin7878at2016
closed
7 months ago
1
Update MyGameInstance.h
#569
mail555
closed
7 months ago
1
sluaunreal-2.1.2 中 MyGameInstance.h 导致编译报错
#568
mail555
closed
7 months ago
2
请问支持ue5.2及5.3吗?
#567
mail555
closed
7 months ago
6
Fixed bugs
#566
zjhongxian
closed
7 months ago
0
请问可否提供静态绑定 Demo 及生成静态绑定代码工具
#565
ZichaoNickFox
opened
7 months ago
1
删除一些老版本开关代码且调整_PostConstruct 函数调用时机,并修复一些bug
#564
zjhongxian
closed
7 months ago
0
在 Content Browser 中显示 lua 脚本
#563
krikommp
opened
7 months ago
0
fixed bugs
#561
zjhongxian
closed
8 months ago
0
lua wrapper 中 config.json格式问题
#560
krikommp
closed
8 months ago
0
5.3打包報錯
#559
plasticanne
closed
8 months ago
2
Fixed crash in Editor
#558
zjhongxian
closed
8 months ago
0
Lua defined Net Replication Property usage optimise and bug fixed
#557
zjhongxian
closed
8 months ago
0
精简创建回调函数获取GameInstance代码。
#556
scriptkitz
closed
8 months ago
2
初始化未初始化的变量,不然启动编辑器会有报错
#555
muchenhen
closed
8 months ago
1
适配UE5.3
#554
zjhongxian
closed
9 months ago
0
fixed compile error
#553
zjhongxian
closed
9 months ago
0
能支持lua5.1吗?否则没法用luajit。
#552
jayfenny
opened
9 months ago
1
UE5.2打包项目报错,LuaDelegate.h和SluaUtil.cpp的编译条件不一致
#551
ozbao
closed
9 months ago
0
AllowWindowsPlatformTypes的类的位置不对导致编译不通过
#550
ozbao
closed
9 months ago
1
fixed some bugs
#549
zjhongxian
closed
9 months ago
0
严重恶性BUG,无法使用定时器K2_SetTimerDelegate
#548
ozbao
closed
9 months ago
1
SetAnimClass的需要传入参数是一个UClass,但是却必须要我传入UObject
#547
ozbao
closed
10 months ago
1
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