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MultiAgent RL
## 문제 설정
- 협동 => chase
- 쫒는 애들은 MARL
- 도망치는 애들은 룰기반
- combat? 싸움 알고리즘?
- 평가? 룰기반 vs MARL 에이전트
잡는게 더 쉽다
축구는 적합한 상황이 아님. 패스 정도...
## 학습
방법론
- centralized
- de…
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https://darsh220.github.io/darsh_2025/
| **Assignment** | **Points** | **Grade** | **Evidence** |
|----------------------------|---------------|-----------|--------------|
| Baseli…
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They will train on pairs of func(centerCard,enemyDecision)
1. get all bots found on GitHub and make a csv with 100 games
2. write manually all found pattern and give them to the bot (supervised learn…
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Currently I can train agent against build-in AI in DeepMind Lab, but I don't know how to put multi agents in same environment. It seems to support that according to the Paper (Human-level performance…
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This feature may be a future enhancement to Co-Pilot, but having the ability to load these on the device to use during training may also be useful, as long as there is a smooth transition between the …
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Blog link: https://zachpeltz.github.io/zach_2025/blogs/
| **Assignment** | **Points** | **Grade** | **Evidence** |
|----------------------------|---------------|-----------|----------…
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@theis999 I was thinking about investigating what would be needed for people to be able to do reinforcement learning (or ML in general) on Factorio. I think it would be cool to see what people would …
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Hello! We, from the Lossless Scaling discord, are pleased to announce that discord user Evil Quaint has figured out how to inject SpecialK into the Lossless Scaling app (known for adding Frame Generat…
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Hi
I wanted to conduct some extra pre-processing for the state (games image). And see how this may speed up the training or enhance the agent performance.
For example, in Break-out, I thought th…