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Hi!
I have the file worlds/iris_ardupilot_multi.world available but I am still getting this error. I used the command `gazebo --verbose worlds/iris_ardupilot_multi.world
`
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Hi! I'm looking into using this as the physics engine for a Minecraft-like (voxel-based) game I'm making. It will run in Windows, Linux and Android. I just need something simple that can simulate non-…
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Our current video tutorials are now getting very out of date. We could do a like-for-like update with new syntax, etc. or cover some new topics as well, so opening this issue to try and get some feedb…
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**Steps to reproduce:**
- Stand on a build platform, or on any solid prim floor, as long as you are not standing on terrain
- Rez a cube prim
- Edit cube and make it Physical
- Wear the cube
- Edit…
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kinda a 1 minute cooked up gui,similar to rgb gate
![image](https://github.com/user-attachments/assets/cc2b914b-a225-44c7-8365-796179ba5a1f)
explanation:
each input would get it's own entry and sai…
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I have a few questions about this project...
- is this project still being updated and if so how long do you currently plan on supporting it?
- is this project compatible with linux and mac?
- is…
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Unlike Godot's default physics server, which gets wrapped in [`PhysicsServer3DWrapMT`](https://github.com/godotengine/godot/blob/master/servers/physics_server_3d_wrap_mt.h) to buffer and flush command…
mihe updated
5 months ago
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The main issue of Opposing Views is readability and believability, but I think the main content is there. I'm not convinced people have the attention span to read and appreciate all of this.
"Faith…
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Hi,
I plan on using this game with my students learning Python.
At this time, a fire(n) has the following effects on health:
- you lose n when firing,
- you win n when hitting,
- you lose n when hit.…
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**Describe the problem you're trying to solve in your project**
This tool is the best I've found for setting up foliage! However sometimes I want to place some assets very deliberately. For example t…