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In the future will you consider supporting this (matching cubes, lego etc) cause i think it pretty cool.
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The last image in the Summary Plot (as shown below) plots Voxels vs. Time. This is indeed a very helpful plot to check.
![](https://mriqc.readthedocs.io/en/stable/_images/reports-bold_summary.png)
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The voxel counter resets to 0 every time I save and quit, but the voxels themselves are not gone.
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- Happened on Fabric with Sodium + Iris installed
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It appears that LOD1+ of Cubic voxels are only displaying a default material, while marching cubes is showing the correct ones on all LODs (see image1)! some higher lod voxels are getting the other i…
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The discussion in another thread about brain masks reminded me to look into a report from another user about the warning "Masking appears to have failed. Using a backup method". I also see this pretty…
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I would like to be able to designate voxels as having a "negative" material.
When rendering a single model, these voxels would have no appearance.
When rendered as part of a world, these voxels …
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Hey @mrbuche
I may have mislead you earlier... I was reviewing some literature, and found that there is convention that if a seed lies on the boundary of a cell, it is considered "inside" the cell i…
hovey updated
10 hours ago
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I want to use this voxel plugin for my minecraft-like game. The only difference is, I want to also add bearings, motors, etc that actually rotate the parts attached to them. Would it be possible for m…