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Hello
I would like to know how could I easily get some data from a music to create a visualizer.
I understand how to use the "pitch" (i found the answer on SO).
But is it possible to for example de…
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## Terminal Stuff
* [x] `$ brew upgrade bat fzf git heroku hokusai hub macvim the_silver_searcher tmux yarn`
* [x] `$ replug`
* [x] `$ asdf update && asdf plugin-update --all && asdf reshim`
* [x] `$…
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It seems there is something wrong, please try to get the response from Empty response from GetVideoMediaStreamInfosAsync and let me know if it's working with you. Thanks.
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This issue collects resources for the newsletter of the year/month/week that should be in the title
If you want to contribute open the issue and paste a resource you think is worth sharing in the n…
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I'm creating an instance of SuperpoweredAndroidAudioIO:
```cpp
io = new SuperpoweredAndroidAudioIO(sampleRate, bufferSize, true, true, audioProcessingCallback, this, inputStreamType, SL_ANDROID_STRE…
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I will try a bit, I hope this is possible, otherwise most practical use case would be excluded. Thanks in advance in case you should have any tips in this direction.
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Reproduction steps:
1. Add an Audio Visualiser source to your scene
2. Select an audio device so that the visualiser starts moving, then hit OK
3. Right click the source and select Filters
4. Cl…
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Could u please add back the volume thing in the audio vizualiser? o.0
And could u also add some more audio visualzer effects? Cuz thats my favorite thing to use in ur program C:
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hello HBC community,
one of the 'problems' of Homebrew Cask is that it requires constant maintainance to keep working. any Cask with a version number needs to be updated every time a new version of…
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## Terminal Stuff
* [x] `$ brew upgrade bat fzf git heroku hokusai hub macvim the_silver_searcher tmux yarn`
* [x] `$ replug`
* [x] `$ asdf update && asdf plugin-update --all && asdf reshim`
* […