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**Describe the bug**
#28761 describes the tree blockade as only spawning between two tree tiles on the overmap, but I've been seeing it spawn in cities every now and again.
**To Reproduce**
S…
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Hello, KR team, i have several suggestion about descriptions of generals and admirals of RUS, TRM (it's base of this suggestion).
Names according previous suggestions and GOST.
Also, maybe, this d…
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Currently, the Arrow serves hardly any purpose within the game. I propose that we reduce the Arrow's drag (and possibly increase engine capacity as well) in order to give it some sort of purpose, at l…
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Edit by Dandelion Sprout 25th of February 2020: GitHub spectacularly failed to tell me that there was a comment limit of 2,500 comments in issue threads?! So now it seems that discussion has been forc…
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It has come to my attention that actually ramming all of the ships into the closest shipyard, and letting them destroy each other, as opposed to moving them out of the way somewhere, may actually be m…
dgets updated
5 years ago
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### Engine version
1.10.13296
### My Operating System
Windows 10/64 bit
Java 1.8.0_144-b01 according to TripleA
Java 1.8.0_121-b13 according to the Java Control Panel
### Map name
ww2glob…
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SELECT 14, bq.id, 'Legal'
FROM (
SELECT
`u`.`id` AS `id`,
CASE
WHEN layout = 'transform' OR layout = 'flip' THEN
GROUP_CONCAT(CASE WHEN…
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__Intro:__
This will come across as a feature request, but it isn't quite one. As I have been working on other projects, I have come up with an idea for Endless Sky. One I am willing to put some of t…
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SELECT 20, bq.id, 'Legal'
FROM (
SELECT
`u`.`id` AS `id`,
CASE
WHEN layout = 'transform' OR layout = 'flip' OR layout = 'meld' THEN
GRO…
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Now that we've got some bots out that are a bit better about spawning and mining, we're ending up with a lot of ships that have almost full halite that are unable to return to the shipyard, due to clo…
dgets updated
5 years ago