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**EDITED 2020-03:** At this moment the game works with problems on online multiplayer (our car is more slow than the others), and you don't have FFB support on Logitech Wheels using the kernel driver.…
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Thanks for your great work!
I find that in the dataparser file:
```python
#####################
# Debug Camera offset
```
There is a piece of code called "Debug Camera offset", which c…
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Review the linear regression implementation on `app/services/calib_validation/test.ipynb` file and create a document saying why it is (or not) a good choice for an eye tracker implementation
hvini updated
8 months ago
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Looking to improve the data points we get after processing thresholds.
Looks like some frames are lost due to threshold being small.
Also, trying to see if we can improve on accuracy. Not sure if …
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### Describe the new feature or enhancement
This Ticket is related to meta-issue #11879
I am at a point in one of my projects where I'd like to convert my eye-tracking position data from pixels-…
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# 总结
- 主要功能:
- - 矩阵运算
- - 绘制函数图形
# 安装注册
## 问题
- https://blog.csdn.net/hezhongla0811/article/details/81226539?utm_medium=distribute.pc_relevant.none-task-blog-BlogCommendFromMachineLearnPai2-11…
cisen updated
3 years ago
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Hi, thanks for the codes!
I have carried out the hand-on-base calibration with a kuka and a zivid camera.
I tried 3 times and got 3 slightly different results, with an error range about 2-3 cm.
I h…
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## Keyword: detection
### Neural Motion Fields: Encoding Grasp Trajectories as Implicit Value Functions
- **Authors:** Authors: Yun-Chun Chen, Adithyavairavan Murali, Balakumar Sundaralingam, Wei Ya…
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## Describe the bug
I am not sure if it is a bug. But the property `IsEyeCalibrationValid` is always false even if I calibrate the eyes in the settings. Also the eye calibration dialog is not shown…