-
```
This code crashes with "Unable to cast object of type Derived1 to type
Derived2" but it seems like there's nothing wrong with it.
[ProtoContract]
interface IBase { }
[ProtoContract]
…
-
```
This code crashes with "Unable to cast object of type Derived1 to type
Derived2" but it seems like there's nothing wrong with it.
[ProtoContract]
interface IBase { }
[ProtoContract]
…
-
```
This code crashes with "Unable to cast object of type Derived1 to type
Derived2" but it seems like there's nothing wrong with it.
[ProtoContract]
interface IBase { }
[ProtoContract]
…
-
```
This code crashes with "Unable to cast object of type Derived1 to type
Derived2" but it seems like there's nothing wrong with it.
[ProtoContract]
interface IBase { }
[ProtoContract]
…
-
```
This code crashes with "Unable to cast object of type Derived1 to type
Derived2" but it seems like there's nothing wrong with it.
[ProtoContract]
interface IBase { }
[ProtoContract]
…
-
### Goals
- Improve the user workflow to edit/resolve errors during send to approval
- Currently, in dev, when a user clicks Send to Approval and sees errors to resolve, they click Edit and are take…
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LogiX already visualizes different data types by color and when hovering over an input or output port.
Unity tries to visualize different data types with icons (transform, material, texture, etc.).
…
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### Is your feature request related to a problem? Please describe.
Currently there is not really a nice way to disable the UndoManager in worlds. Custom LogiX is required which involves deleting th…
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Removal of the wire that was involved in the creation of an implicit cast will always destroy the cast, even if other parts of the LogiX graph depend on it.
![image](https://user-images.githubuserc…
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This component would let person drag and drop the blend shape into slots for axis on the touchpad. so people can have emotion on avatar without a lot knowledge on logix. person would just have make bu…