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We need an overview to know what to work on next
this mod always had these priorities:
1. be CBT compatible (if you have to choose between CBT and gameplay, use a settings flag, otherwise CBT wins)
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[Log_AIMAttackImprovementMod.txt](https://github.com/Sheep-y/Attack-Improvement-Mod/files/2358602/Log_AIMAttackImprovementMod.txt)
Using dZ Consolidated Company Commander Mod Pack (includes your mo…
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Started a new playthrough, somewhat heavily-ish modded. I discovered one mod, Ammo Cookoff, causing errors when I noticed the first failure to eject, and removed that. Posts on that mod's nexus page s…
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thats a feature I would like to give to other mods, but how to do it?
- make it a modtek mod with dynmodlib dependency?
- make it a modtek mod without dynmodlib dependency? -> requires logging rew…
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With ShopSeller installed many planets will have shops that will be non existent & cause a "hiccup" in game (game will stay static and nothing will happen until you click on the Argo Side menu.) Gam…
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I copied the two dlls and the exe from the BTML into the managed folder and ran the exe as administrator and the injection succeeded. I copied the modtek.dll into a Mods folder I created.
When I run…
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Hey CptMoore,
Again, I appreciate you allowing me to include your mod with mine, but I was wondering if I could request a customized "light" version. Basically, I only need the standard engines and…
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ModTek.dll is not showing up i have read through the set up and deleted and re-extracted the 7z file but no luck i am completely new to this type of thing so i most likely screwed up at some point
odtoy updated
6 years ago
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![20180709030453_1](https://user-images.githubusercontent.com/39632036/42426082-48729f0e-8325-11e8-9b63-8a39920b59a7.jpg)