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- [ ] pick color scheme
- [ ] plan left-to-right
- [ ] fade-in for parts 2 and 3
- [ ] auto-scroll to graphs below
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Reference: https://academic.oup.com/comjnl/article-pdf/20/1/45/975771/200045.pdf
Abnormal selection pattern is an `if`/`if-else` pattern, where branch(es) are not dominated by the pattern header. I…
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I think it'd be cool and very natural if `ql` split each selection into a selection per line, `qs` split it by syntax element, and a subsequent `qb` split it by smaller syntax elements.
In Kakoune,…
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My name is Tomer Mahlin. I lead a development team in IBM named Bidi Development Lab. We are specializing (for more than 20 years) in development of support for languages with bidirectional scripts (o…
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Ryland - worst concept art from DOOM. Keep looking.
rene - why is the robot cute?
Scott - maybe someone put stickers on it to make it cute.
Morgan - mood painting is well done - but does not match …
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I don't exactly know how these versions work and all that (not much info on the web), but it seems to be related to wlc/src/compositor/seat/data.c line 174 and line 235.
If someone could give some …
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The idea is to make human playable levels.
The simplest solution is to limit depth (and possibly nodes, depending on how precisely a node limit can be heeded by the engine). The problem, especially…
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Related to https://github.com/phetsims/phet-io/issues/1952 ...
Over in https://github.com/phetsims/natural-selection/issues/339, I attempted to uninstrument the `valueText` and `valueText.stringPr…
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Since tiles, together with filtering, sorting, as well as in combination with lazy loading and imagesLoaded etc. are such a natural possibility for structured data UIs, and therefore used increasingly…
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The following code produces an error due to the edge from A -> group.
```
var g = new graphlib.Graph({compound:true});
g.setGraph({});
g.setNode("A", {label:'A'});
g.setNode("B", {label:'B'});
g…