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Hi!
Recently found this asset during some research into rendering DICOM images in Unity for a client project. They essentially have a dataset that they wish to have running on mobile with the basic…
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Hi Community,
since we are using URP together with SteamVR (OpenVR_API) Unity crashes at Start!
The Standalone Build also.
Does anybody know anything about that?
It's something with the XR plu…
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This issue will only occure if you use the "Use Sprite Atlas for Tiles" option. I put your example map in Unity and selected the sprite-default materia for better visibility: you can see the result in…
s4m2d updated
8 months ago
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Most of pattern being used has been deprecated and does not work in compatibility mode. Is there any planned update to bring this to the latest URP or is there any direction so that we could port it o…
LaneF updated
2 months ago
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![image](https://user-images.githubusercontent.com/32288533/120724276-53798000-c488-11eb-8b7f-faa199a4afad.png)
This is a low priority issue but would be nice to implement. Using post processing to…
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Add new gbuffer pass URP 14x and higher
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Hi, I found a rendering issue when I enabled Depth Texture on the Camera or on the URP Settings Asset. I think the issue is only in VR. I'm using OpenVR and Single Pass, and I tried both Unity 2019.4.…
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node is adding duplicated pragma in URP 14x and also adding pragma/defines that no longer supported by unity.
breaking lighting
many of the uniqueID's are outdated and need updating per changes i…
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| | |
|------------------|-----------------|
|Previous ID | SR-12702 |
|Radar | rdar://problem/62566954 |
|Original Repo…
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`Shader error in 'Hidden/UnityFx/OutlineColor.URP': invalid subscript 'uv' at line 26 (on d3d11)`
I installed UnityFx from local folder (because I couldn't find the package in the Unity store). I d…