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# Desc
Maybe this is a personal issue, but I found it quite hard to understand, and implement items to the codebase, since many of the variables were quite shortened, with no comments at all. If it's…
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做什么的, 用什么模型, 原理不是很重要
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Hi! Guys. Please comment the missing paper in this issue. We will check and add them accordingly.
lxtGH updated
6 months ago
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Hi @vasgaowei, thanks for meticulously maintaining this informative repository!
To further enhance the comprehensiveness of this repository, I would like to recommend the following papers under the…
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## タイトル: DeepInteraction++: 自動運転のためのマルチモーダルインタラクション
## リンク: https://arxiv.org/abs/2408.05075
## 概要:
既存の最高性能の自動運転システムは、信頼性の高いシーン理解のために、通常、マルチモーダル融合戦略に依存しています。しかし、この設計は、モダリティ固有の強みを軽視し、最終的にモデルの性能を阻害す…
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### Describe the project you are working on
I was just tinkering with the engine and accidentally found a 9 year old feature which was later removed...
### Describe the problem or limitation you…
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gwxxx updated
4 weeks ago
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I was playing around with creating my own custom `SparseVoxelMapAgent` and using the underlying `SparseVoxelMap` class. At the end of my own custom short episode (hssd scene 790) where i just take a f…
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CVPR22 ESCNet: Gaze Target Detection with the Understanding of 3D Scenes
Our code can be found here https://github.com/bjj9/ESCNet.
论文里面的链接打不开了
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I’m working on a light renderer for 3D tiles I’m streaming from an external source. The issue is these 3D tiles use a vendor-specific extension to specify an arbitrary CRS, most often a UTM zone. I ca…