-
[Error : Unity Log] ArgumentNullException: Value cannot be null.
Parameter name: key
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) (at :0)
System.Collecti…
-
no one is even going to bother downloading the zip as its either just a shithole of assetbundles or some random Rat or uh
idek but if you actually wanna make people get this put the mods in the sourc…
-
I created a plugin, using only 'Code Comments' and 'FieldTypes', after i installed it, the Plugin throwed somme error about AssetBundles paths.
The error was comming from 'src/templates/_component…
-
### What could be improved
The way Flame handles assets is currently a bit ambiguous, images go through the `Images` class while other type of files (for instance tiled maps) have their own parsers …
-
![image](https://github.com/user-attachments/assets/72649277-8bb3-46c4-ac29-e1bbf544ec5c)
前面也有Issue提到这个问题,同WebGL平台
![image](https://github.com/user-attachments/assets/cb0a76d7-9624-4c5a-ba16-b407609…
-
Hooks in `ResourceAndAssetHooks` related with `AssetBundle` do not work.
- `extern` methods do not work in IL2CPP
- `LoadFromFile_Internal`
- `LoadAssetWithSubAssets_Internal`
- etc
- `Load…
-
I am attempting to follow the directions in [the case study](https://developer.microsoft.com/en-us/windows/mixed-reality/case_study_-_building_holosketch,_a_spatial_layout_and_ux_sketching_app_for_hol…
-
为什么安卓加密的先解压出来,不是可以使用VirtualFileSystem来定位文件实际位置和文件偏移位置么
mrtop updated
10 months ago
-
Just updated to 1.3
When I click on Build AssetBundles, it works like normal up to this point:
> Moving Temp/unitystream.unity3d to E:/Modding/Lethal Company/LethalSDK_Project/Assets/AssetBundles/…
-
Just a quick note to say hello, and that I've been working on an AssetBundle to FBX converter utility (in C++) that automates the extraction of a fully texture mapped, rigged (and eventually animated)…