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TLDR: Streamed audio for this game works on swiss but not Nintendont so fix your stinky cringe baby mode
audio implementation please and thankyou. (game in question is mod of mario sunshine super ma…
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## Description
Probably an engine issue but i will include it here to be safe, have tried producing only on windows and will try other platforms.
Had times where i needed to reconnect my headphon…
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### Tested versions
Reproducible in 4.1.1 and later versions
### System information
Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 950M (NVIDIA; 3…
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As a game developer and train enjoyer I have an idea
Why don't we port this beautiful game onto Godot Engine? (We because I want to help with port)
As far as I have used this engine for years I k…
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Version tested - Ares v127 (but also previously tested on v120 and v126)
I can start to add more information here but wanted to get this down. Testing various PC Engine CD games such as Ys IV - The…
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## Describe the bug
When I try to compile the game in HTML5 (happens on windows too), VS Code terminal outputs "Error: Could not find haxelib "grig.audio", does it need to be installed?". This is wei…
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## State your operating system:
Macbook Air M2. Operating System: macOS v13.4 (22F66)
## DesMuME version
App Version: 0.9.13 ARM64 NEON-A64 (LLVM-Clang v13.1.6)
## Isse
type here what's bot…
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### Title
https://xemu.app/titles/4d53002a/#Midtown-Madness-3
### Bug Description
There aren't any engine sounds. The music and other sound effects seem to play just fine.
[2024-05-26 1…
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Super Mario Eclipse has a lot of its new music go silent in Nintendont on Wii and Wii U. Something to do with audio streaming because turning that off on Swiss on GameCube causes the exact same issue.…
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# Compatibility Report
- Name of the game with compatibility issues: The Outer Worlds: Spacer's Choice Edition
- Steam AppID of the game: 1920490
I need to note that I am **not** running this thr…