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I'm curious if there's any plans or thoughts around adding some automated & unit tests into the project. If done correctly, I think it could help expose issues and prevent regressions as development c…
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Without devolving into complicated to develop and maintain boondoggles it would be good to be able to have some form of automated testing.
Random ideas:
- Write an ANSI control code frontend. Di…
rmtew updated
1 month ago
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[Draft card, description to come]
Example very rough test plan:
1. Test Conditional input history
-enter data in a variety of branches
-try navigating through the form from the Review pa…
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Following up from https://github.com/FreezingMoon/AncientBeast/issues/997#issuecomment-226209177, allow testing via a web browser automation tool (i.e. selenium), which starts the game with certain se…
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There seems to be confusion or missing documentation regarding the setup and usage of the TEST_PROJECT_ID for automated testing in the monorepo. Users are facing issues when running npm run check with…
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Now that we're getting into building UI components, we should incorporate accessibility (a11y) testing into the repo.
[pa11y-ci](https://www.npmjs.com/package/pa11y-ci) is the preferred method in th…
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In private testnet, we want a suite to be able to deploy all supported contracts to all required chains and test arbitrary logic calls on all deployed chains so that we will be able to verify that the…
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We need automated testing. It's too slow to spend hours hand testing and waiting for a while while people play to see if a potential release is stable. Per Discord. I have a plan. This is that plan…
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**Is your feature request related to a problem? Please describe.**
Manually testing everything SUUUCKS!
**Describe the solution you'd like**
Automated testing.
**Describe alternatives you've c…