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### Describe the issue
Issue: Not able to fine tune the LLaVA model with llava-v1.5-7b.
also I am sharing my arguments below here so when I am running the code it gives me error as
size m…
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- Overview
- The first step is to bake Direct/Indirect Lighting Diffuse. Direct Lighting Diffuse should be same with engine realtime rendering by using same render pipeline. Indirect Lighting Diffu…
T-rvw updated
4 months ago
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**Operating system or device, Godot version, GPU Model and driver (if graphics related):** Windows 10, Godot Git https://github.com/godotengine/godot/commit/409e58e67abde4e7af6e43b32c23338e119377fb, N…
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I am not sure how exactly to follow the Implementing Occlusion in custom shaders steps to combine a custom shaders with this one. All my attempts and people I've asked for help have been faliures. I t…
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When using this background changer (installed flawlessly on pop OS 22.04) I am getting a weird overflow of the background on my face. Is there anything I can tweak to make it less overflowing?
![im…
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**Describe the feature you'd like to see added**
A feature to toggle some in-game effects such as smokes and fogs, these are the two heavy hitters for game performance. Notable areas/events that us…
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According to the developer's blog and this video (see the following link), Wicked Engine has supported various kinds of area lights since at least 2017:
https://youtu.be/ZLA47y_u7rM
These types …
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## Bevy version
https://bevyengine.org/examples-webgpu/3D%20Rendering/3d-scene/
## \[Optional\] Relevant system information
Manjaro linux, firefox nightly 117 ( 2023-07-30)
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Hardware …
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I trained the model resnet50 on my dataset, and now I want to get predictions from the loaded model.
I'm not sure, but there seems to be some strange error when using the result prediction (get_pre…