-
I think it would be a nice idea to complement great VR experience with 3D positional HRTF sound. For instance, using [Steam Audio](https://valvesoftware.github.io/steam-audio/) or [OpenAL](https://doc…
-
Hi, @ChanganVR
I am very much enjoying using SS2.0, which you have released. I would like to express my gratitude for your hard work.
I am curious about the HRTF used in binaural IR extraction …
-
I tried converting [test_000086.iamf](https://github.com/AOMediaCodec/libiamf/raw/main/tests/test_000086.iamf) into binaural using [default.tf](https://github.com/ebu/bear/releases/download/v0.0.1-pre…
-
If I want to assign and define 2 channels correctly as "binaural" in an ADM - how to signal this in a yaml?
-
Here are some links where you can get CC and royalty free sounds:
https://orangefreesounds.com/binaural-beats/
https://archive.org/details/binaural-beats_201904
https://musicalhypnosis.com/royalt…
-
Data from head tracking is useful for binaural representation of immersive audio. We should make a suggestion for how that data is represented in OSC, although that isn't part of ADM.
There's a lo…
-
I have only tested with Prince of Persia 2008 so far.
Was not sure my OpenAL/DSOAL setup was even correct until a new friend from the Binaural Audio Discord suggested I revert back to 1.0.27 (Appveyo…
-
```
A filter matrix to mix 5.1 (6.1, 7.1 etc) down to Binaural stereo.
Phaseshift & amplitude scaling matrix would probably be required.
See:
http://en.wikipedia.org/wiki/Binaural_recording and
htt…
-
Filed on behalf of RNIB: [Original comments sent to APA list ](https://lists.w3.org/Archives/Public/public-apa/2020Apr/0008.html)
Regarding User Need 17:
Immersive audio is crucial for people wit…
-
Servus Matthias,
i just compiled ambix v0.2.8 under linux (no errors), however, reaper refuses to load the ambix_binaural plugin. I tried a few of the other ambix plugins and they seem to work ok.
…