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Two teams, currently called Operators and Anarchists.
These are the two concepts I've gotten the chance to make this week.
![hc1_01](https://github.com/Facepunch/sbox-hc1/assets/99647346/247cad3e-b…
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Brush \ Bsp editor for blockout similar to [TrenchBroom](https://trenchbroom.github.io/)
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The report of a mobile screenshot is now not showing the enabled blockouts
This is for example an image with a blockout
![image](https://github.com/user-attachments/assets/4903bcfd-c296-4efc-…
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Skip port if used even if the mn is stopped.
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- Rocket explosion
- Materials
- Normal tiles
- Attention attracting
Map design: blockout or greybox (think custom Counter Strike maps without textures)
General material direction: mirrors edge, …
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Now that [blockouts have been removed from the application](https://github.com/fosterful/scheduler/pull/853), our use of react isn't really justified.
Let's remove react completely in favor of using …
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```
printf "title\nauthor\ndate\n: one\n two\n - three\n- four" | ./txt2tags -t
html -i-
Sorry! Txt2tags aborted by an unknown error.
Please send the following Error Traceback to the author (verde@a…
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The player should have to drive to a random point in a range of 5-10 minutes driving time (if the player is a good driver)
When this destination is reached we win.
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Workflow notes and thoughts.
The workflow itself will be documented in the wiki
### Rough outline:
- Brief
- Sketching & blocking
- Blockout
- Modeling
- Modeling details
- Landing gear anim…