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1.Delving Deep Into Hybrid Annotations for 3D Human Recovery in the Wild(2019)
In annotations used for input and supervision, dense correspondence can be more effective, or achieve same results when …
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Dear authors,
Hi,
Mickey is a great work inspiring features representation, learning, and pose estimation.
I am wondering and trying whether I can apply it to the field of autonomous driving…
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# Cameras as Rays: Pose Estimation via Ray Diffusion
ICLR 2024 Oral
[https://real-science.vercel.app/camera%20pose%20as%20ray](https://real-science.vercel.app/camera%20pose%20as%20ray)
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Dear community, authors,
As explained in #93 I'm trying to use the MonoGS tracker to retreive a camera pose.
In my particular case I am training a gaussian splatting scene and then trying to ret…
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1.TexturePose: Supervising Human Mesh Estimation with Texture Consistency(2019)
Texture map (texel): A corresponding UVmap un-warps the template surface onto an image, A, which is the texture map
co…
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FreeMoCap already uses MediaPipe, and MediaPipe has 3D pose estimation from a single camera. Could this 3D estimation be supported in FreeMoCap?
I realize that overall position of the person wouldn…
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Hi, Thanks for your wonderful work and the release of the codes! I have tried it in the Nvidia datasets in the monocular setting followed DynIBar. However, the results seem blurring and nosiy. Here is…
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Thank you for your excellent work, when I use the reconstruction.sh in the repository to predict multiple scenes in MipNeRF360, I find that the reconstruction is not as good as the result in the origi…
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Hi all,
Thanks for this magnificent work. I came here trying to speed up Foundation Pose. However, I am having hard issues to complete it as I see RT-DETR is not so good for the mask segmentation …
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1.PARE: Part Attention Regressor for 3D Human Body Estimation(2021)
img-->volumetric features(before the global average pooling)-->part branch: estimates attention weights +feature branch: performs S…