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It seems my game is crashing due to many decals being placed at the same time.
# Old text
## Old issue title: When my http.Post fails clients crash
### Details
I'm not sure how it happens, but …
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The `Decal Blending Mode` parameter is always visible, even when the `Domain` is not set to `Decal`. This parameter could instead be shown in the `General` group.
Additionally, when the `Domain` _is_…
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Hi there,
Would it be possible to implement a setting with a solution similar to these examples to improve decal projection on curved surfaces?
https://x.com/JesseMiettinen/status/18433020366722…
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Ive been doing a couple of windscreen decals lately and ive been asked if they could have 2 decals on at same time,as you know we cant unless i make it with both on,so could it be done that we can add…
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What should happen... when DecalMode = False, VPX should remove any/all decals no matter what FrontDecal is set to. This does not occur.
I can set/change the decal and that works -- BUT when disabl…
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## What problem does this solve or what need does it fill?
It's common in many game engines to require projecting a custom texture over a scene. Common use cases are bullet decals, light cookies, and…
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![screenshot4](https://github.com/user-attachments/assets/153bded6-208c-43cd-b271-4395ce4a324a)
![screenshot3](https://github.com/user-attachments/assets/ae5860c2-7fce-4642-9e1e-5eed0f6a9e00)
![scre…
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Flaky tests were detected in [this test run](https://github.com/shiptest-ss13/Shiptest/actions/runs/11283650275/attempts/1). This means that there was a failure that was cleared when the tests were …
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### Guidelines
- [X] I checked for duplicate bug reports
- [X] I tried to find a way to reproduce the bug
### Version
Main (Production), Development (Staging)
### What happened? What did …
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**This is a request for a new feature in MAX.**
The ability to project decals onto surfaces in GG Max would be a tremendously useful addition in many areas. Some examples of how decal projection co…