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Change pipeline structure according to snakemake workflows
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# 🚀 Feature Request
### Description
Prysm implements the w3signer standard https://docs.prylabs.network/docs/wallet/web3signer, but it is unknown when the validator client requests the pubkeys t…
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### Game Name
Hatsune Miku: Project DIVA Future Tone
### Game code
CUSA06093
### Game version
v1.00
### Used emulator's version (only released versions are acceptable)
v0.1.0
### Current statu…
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Moving https://github.com/RGLab/flowWorkspace/issues/10 here.
To summarize, here are parts that have been successfully parsed:
1. the `specimen` (i.e. `group`) and `tube` (i.e. `sample`) nodes
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I don't know if this ruleset aims to recover the original DIVA play method or just to create a seperate one to use the OX▲口 and arrows individually,which I'm not really used to. Why you can't hit circ…
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In GitLab by @WRShooter on Jan 5, 2021, 20:52
_Merges master -> master_
Added partial support which only allows the player to run the game without hex edit.
The server will return true to all reques…
icex2 updated
3 years ago
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### Game Name
Hatsune Miku: Project DIVA X
### Game code
CUSA04518
### Game version
01.02
### Used emulator's version
ad0b024
### Current status
Nothing
### Error
```shell
[TTY]:Shared Sys…
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currently, this is hard coded in builder_erm, builder_diva, etc...
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We need to evaluate the Crosswalk (Xwalk) feature and subsequently implement a starter template in our boilerplate for Xwalk projects. see also [here](https://confluence.diva-e.com/pages/viewpage.acti…
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Emulator simply crashes when loading RGB8/RGBA8 textures