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original commit that did it with rabbit: https://github.com/sul-dlss/common-accessioning/commit/ccdd5def8c660efc25a243e546e0d571acd07e8a
the git history got a bit messed up (the `create_event` call s…
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https://github.com/NVIDIAGameWorks/Streamline/assets/41018796/31423621-7eb6-4785-95df-b72cbb89ec59
Version and Platform:
- streamline v2.4.10
- GPU: RTX4090
- Driver: 555.99
I referred to the…
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So, Nvidia has just announced DLSS Ray Reconstruction. It seems like this feature cannot be retrofitted in the same way as we are doing with DLSS 2 (hot-swapping dll versions). However, I see a potent…
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### What happened?
Just updated my RTX 3060 with the latest drivers and the image shows some interesting graphic issues :)
**_I solved just turning DLSS off, but i thought it might be useful for you…
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I'm not sure how frequent this is, but, with Hellblade II's release, the FG update got updated to 3.7.1, while the main DLSS one is still on 3.7.0. Considering that, it might be a good idea to make al…
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To clarify, I want to mod DLSS into a game to boost performance, while keeping it's original lightning without ray tracing
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Screen effects cause some DLSS issues with the screen being cropped when using these effects.
You can reproduce this by adding the Nvidia DLSS package into your project, apply 'maximum quality' or '…
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Using the newly built `sul-streamengine-stage` when deploying test builds...
see also https://github.com/sul-dlss/operations-tasks/issues/3514
part of https://github.com/sul-dlss/dlss-wowza/issu…
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DLSSQualityLevels does not work correctly in FFXIV Dawntrail but forceDLAA does. If DLSSQualityLevels is changed dlsstweaks no longer hooks the game correctly and you must switch to FSR and then back …
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https://www.techpowerup.com/download/nvidia-dlss-dll/
https://www.techpowerup.com/download/nvidia-dlss-3-frame-generation-dll/
https://www.techpowerup.com/download/nvidia-dlss-3-ray-reconstruction-d…