-
This was wished a long time ago by SteBan along with bulk change of properties. Currently the properties of selected items, be it a surface or an annotation, is realized as an according within the sam…
-
## Describe your suggestion
Just like #follow command you should be able to select a player or an entity (probably only passive mobs)
## Settings
> ~~doCrits = will do critical hits in a not le…
-
If a common base class (here `Entity`) is used for typing, casting to this class occurs when annotating a (param) class accordingly.
This is not the case when using `BaseModel` for annotation.
```…
-
### Describe the bug
Cache hit never happens when running consecutively the following toy example:
```
from flytekit import task, HashMethod
from typing_extensions import Annotated
from flyteki…
-
I think it would be nice to be able to specify some more attributes that control how an entity is drawn. This could be communicated with `WHO` and be another field alongside `pic`.
Some traits that…
-
One central feature about OData is it's capability to allow the client to determine the data shape of the response. The two main operations here are `$select`ing properties of an entity and `$expand`i…
-
The `Entity` trait provides no-op `pause` and `resume` default methods that can optionally be implemented by entities. These methods are used by the migration code to pause devices before migrating th…
-
Move the delete functionality for organizations, products, and repositories to a new settings tab, similar to the "Danger Zone" in the GitHub repository settings. Deleting one of these entities should…
-
## Feature Suggestion
Congrats on the alpha milestone. We love where this is going. So we tested out the alpha search plugin with
plugin-search-backend on 0.2.1
plugin-search-backend-node on 0.2.…
-
## Issue Description
Typings for `FindOptionsSelect` are incorrect on non-simple Types
### Expected Behavior
If i define a `select` for a `find`-Operation and want to load a specific relation or …