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This happens when the controller is power-cycled while the turret is facing away from the front of the robot. (It's a 2:1 belt ratio thing where the angle wraps every half turn.)
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Friction2D v.0.9.6
OS: Windows 10
RAM: 4 GB
VRAM: 1 GB
Hello.
**1. Crash with timeline/queue window:**
When **closing** (with the 'X' on the window) a **windowed timeline/render queue** ('Ti…
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The passport flip animation needs to finish before a new flip input can be registered. Before you could cancel a flip at any time for faster inputs.
The cancelling is possible only after a certain ti…
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Are you open to more visual enhancements to the game? Like flipping animations (similar to the real wordle game). Or is this just a bare-bones test of feasibility?
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Flipping microblocks or AC blocks doesn't do the right transformations
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### Description
The GraalVM `native-image` tool can take an option `--allow-incomplete-classpath` which changes how it deals with unresolved symbols found during reachability analisys.
Normally, w…
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I'd like to practice playing as black while looking at white's viewpoint, and vice versa. My use case for this is that if I make a mistake, I want to practice "Seeing" what my opponent could do to pun…
wadlo updated
2 weeks ago
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![](https://cdn.discordapp.com/attachments/1267502150016176251/1270208435400605696/4nkB1qD.png?ex=66b2dd4a&is=66b18bca&hm=e956397671b8fd0936b26b63c3bf40058e601b48df20b9ab85a6efc590d9fddb&)
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### Describe the bug
[mario-mirror-adventure.zip](https://github.com/ruffle-rs/ruffle/files/12197030/mario-mirror-adventure.zip)
(mario.swf is the extracted game file, while mario-mirror-adventure.s…
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The current skillet flip animation is a bit robotic. Ideally, we give the pan some movement.
My main todo is to actually practice flipping with a real pan, so I can see how the animation should *pa…