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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Bug description
I have followed all the instructions including using miniconda, however the GUI does not…
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### Description
The camera and roller coaster in the current [rollercoaster sample](https://threejs.org/examples/?q=coaster#webxr_vr_rollercoaster) does not bank in curves, and thus the sample does…
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Issue to track our efforts adding more primitives.
- [x] Disk
- [x] Circle
- [x] Cone
- [x] ConeSurface
- [x] Torus
- [x] Frustum
- [x] Ellipsoid
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Do we know why clamp is here? https://github.com/dmnsgn/frenet-serret-frames/blob/main/index.js#L110
```js
let theta = Math.acos(clamp(vec3.dot(firstNormal, lastNormal), 0, 1));
theta /= frames.l…
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A transparent spline-curved tube makes strange artifacts, especially if the end is closed with a small radius.
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I'm having trouble getting plot3d to work with radius=True.
When I run the following:
`nl = navis.example_neurons()`
`nl.plot3d(backend='plotly', radius=True)`
I get the error below. With radius…
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**Is your feature request related to a problem? Please describe.**
I'm using a CurvePath to generate a tool path for a robot. With this I need to calculate the normal for a path to use as a ref…
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Worked previously. Now it doesn't.
![arbitrary_frame_fail](https://user-images.githubusercontent.com/66558924/88431111-59331d80-ce02-11ea-8dc2-8340be6b06ce.jpg)
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I use THREE.ExtrudedGeometry in two different ways and I expected the same result.
Once I use the depth to set the extrusion options. Another time I use an extrude path which is a line from Vector3(0…
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I am thinking of joining Roadrunner's Path generation with Pure Pursuit's following system. Pure pursuit uses a circle to intersect with a path so I want to know if Roadrunner generates the path as a …