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Ok, so to prepare us for the coding competition and to fix a crap ton of AI bugs, me and @BreadSpam are going to be refactoring(optimizing/bug fixing) the game engine side of things. We'll do it on a …
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Use Game Engine Unity to build games.
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### Description of the new feature / enhancement
When using fancy zones you are locked into one specific layout. You can obviously drag and drop in the gutter of a layout to access both (like if you…
zurie updated
2 weeks ago
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# Description
Please use this issue to discuss feedback specific to [Chapter 1: Getting Started](https://github.com/AristurtleDev/building-2d-games-with-monogame/tree/main/documentation/chapter-01-ge…
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I appreciate this tool so much.
Request: Be able to bake grayscale mesh maps like AO and Curvature to specific channels within vertex colors (R, G, B, A) for game projects. Much like how we pack m…
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This issue is a progress/issue tracker for the ongoing development of cs2 hl2sdk branch done by the community and am members.
Completion status:
- [ ] ConVar and ConCommand related stuff:
- [x]…
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Add a setup process to create custom workflows (not agents) with their own custom tools and save it as is. This could save up a lot of time for future interaction.
Example: I would like to build a…
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this issue is bigger in clj, remember in cljs the game runs in the browser so the terminal taken problem does not exist.
Still targeting both, if we fix this the clj version may make more sense fo…
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**Title of the talk/workshop**
Airflow: essentials of workflow orchestrator for ETL pipelines
**Abstract of the talk/workshop**
Apache Airflow has emerged as a powerful tool for orchestrating…
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Get a sense of the impact of hardware and software production factors on WebVR performance. Predict the impact of user's equipment when experiencing VR content.
* [Doubling draw call performance wi…