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I've read some closed issues explaining the delay with RAWG accepting requests from new API keys.
However I also get similar errors when trying to sync to Steam.
Console output:
```
[Game Search…
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Hello
Status W3:
_Testing LAN_
And after:
**Filed to launch w3**
_Failed to join test game: Timed out_
```w3champoins.log
2024-10-29T05:01:59.023733Z INFO w3c_plugin_flo: App started. …
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### PSP/Vita Model
PSP-E1000 (Street)
### ARK Version
4.20.69
### Homebrew/GAME (if applicable)
gta liberty city stories, vice city stories and chinatown wars
### Plugins ( if applicable )
GAME…
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### PSP/Vita Model
PSP-2000 (Slim)
### ARK Version
4.20.69 r150
### Homebrew/GAME (if applicable)
Might happen with any Adhoc Game, tried with UCES-01312 and NPJH50263
### Plugins ( if applicabl…
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10-26 10:37:43 [ERROR] nonebot | Failed to import "nonebot_plugin_mahjong_scoreboard"
Traceback (most recent call last):
File "", line 14, in
File "C:\Users\Administrator\Desktop\YPBot\.venv\L…
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Using the beta 1 plugin release manually installed (noticed it's not in the plugin store).
Using steam deck with ludusavi successfully configured in desktop mode using rclone with nextcloud webdav.…
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-------------- Build: Release in plugin_sa (compiler: GNU GCC Compiler)---------------
g++.exe -m32 -O2 -D_DX9_SDK_INSTALLED -DGTASA -DPLUGIN_SGV_10US -DRW -fpermissive -std=gnu++17 -I\shared\dxs…
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### Describe the bug?
Loading any action breakable flow node as a separate .DLL plugin with binding causes the game to instantly close after initialization. The game crashes with "System.ArgumentEx…
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Hello,
I don't know if I am doing something wrong or if it has been already answered. I am sorry if it's the case.
I have noticed that when we launch a game with Playnite that come from custom lib…
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When I start the game with plugin loader it shows me errors for all active plugins, asking if I want to see logs and suggesting disabling these plugins, if I just ignore and try to load the world - it…