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Downloaded UltimateDoomBuilder-r3340-x64.7z. Trying to open a map, as well as trying to create a new map, crashes with same exception: "Builder: Error setting render target: glCheckFramebufferStatus d…
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OS: Windows 10 Home 64 bit
CPU: intel Celeron N4000
GPU: Intel UHD 600
RAM: 4GB
Crashes when trying to load map the first time, subsequent map load attempts give a "Object reference not set to a…
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After you add a thing to the level you're working on, and you enter the 3D view, and exit it again, Ultimate Doom Builder will crash, depending on whether or not you've moved around or not.
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HI,
I compiled Edge yesterday a few times. No mater what I change: the .exe only renders sky(box) and HUD, Menu etc. Everything else is black.
LOG:
Log file created at 05:05 PM on 30/Mar/202…
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https://www.virustotal.com/#/file/d9e4a660922dafe17cff12bcfba7f653bc49f5e38d69cf106986fdde8809ee68/detection
Oddly specific for a false positive so I'm just really not sure about this. Are you awar…
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Since, as per https://github.com/samboy/ObHack/issues/4 , `pairs` makes ObHack non-deterministic (i.e. Lua will, on two different runs, iterate table elements differently when using the `pairs` operat…
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While ObHack-6-Deterministic is _almost_ entirely deterministic, MAP06 when using the seed `1FreeDoom1` and the default parameters still varies between invocations of ObHack. All of the other maps ar…
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The included map editor misses a key component, a node builder.
# zdbsp
This is a standalone version of ZDoom's internal node builder. Its most important feature is that it knows about polyobjects…
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I grabbed the latest build from here and I get a build error I have the output for you to look at
1>------ Build started: Project: zlib, Configuration: Release x64 ------
2>------ Build started: P…
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GZDB give me the same exact error every time i try to create any new map, whatever the configuration may be, it doesn't allow me to continue and loading a map causes the same thing. It started sudenll…