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This is a placeholder GitHub item containing links to ongoing Blur Busters involvements in WCG/HDR standards threads. HDR in browsers is still bleeding edge (tester at [beta.testufo.com](https://beta…
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I bought the OAK-1 max mainly due to its HDR support. I build this repo from source from the branch "camera_controls_misc", which makes it possible to run:
camRGB.initialControl.setMisc("hdr-ex…
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**Describe the bug**
Kernel panic when loading i915kms, as shown in image below.
**FreeBSD version**
FreeBSD beta-orionis 14.1-RELEASE-p3 FreeBSD 14.1-RELEASE-p3 GENERIC amd64 1401000 1401000
…
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Some of it might be shortcomings in the (web) decoder, but we need to take a more serious look at this. Meanwhile HDR/BT.2020 video should not be supported.
Firefox @ Mac on av1
![image](https://g…
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wwdc2023, apple support HDR image,When sd can support
https://developer.apple.com/videos/play/wwdc2023/10181/
ghost updated
9 months ago
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The storage of SDR image + gain map is currently being standardized as [ISO/CD 21496-1](https://www.iso.org/standard/86775.html).
This is already used by [Adobe](https://helpx.adobe.com/camera-raw/…
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### Describe the Bug
Using the alpha HEVC-transcode testing release of Plex (https://forums.plex.tv/t/hevc-encoding-forum-preview/888127). If an HDR file is transcoded to HDR, Tautulli incorrectly fl…
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- *Related to https://github.com/godotengine/godot-proposals/issues/903
and https://github.com/godotengine/godot-proposals/issues/1004.*
### Describe the project you are working on
The Godot ed…
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**Describe the bug**
I have an Xbox Series X that I've had Moonlight on and I recently upgraded to a HDR-enabled TV. The TV is able to properly detect and switch to HDR when a HDR game is playing, su…
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# Abstract
This proposal is about indicating technical rendering hints (for HDR images in the UltraHDR format) to Image API Clients.
# Background
As a proof of concept I've created a static Image…