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Openend this issue from the last point of #45
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Hey,
I checked the repo and it is super nice!
I wanted to know if you have any plans to track legs and hips in this package
P.N : I have used the same logic for legs and hips but it is not as good…
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Here are some impressive views:
![image](https://user-images.githubusercontent.com/3529789/96031340-83263a00-0e5d-11eb-9bc6-7ef127d3517a.png)
![image](https://user-images.githubusercontent.com/352…
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These days quite a few HIPS apps, such as Trend and SEP, are able to detect when Meterpreter migrates. The only thing that is surprising about this is that they've only just started doing it.
There a…
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Given a HiPS, it's quite easy to generate a HEALPix map, using the low-level tiles.
The needed code is already present in this gist:
https://gist.github.com/tboch/f68cd1bb1529d8ac12184b40e54ba692
tboch updated
5 years ago
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Thank you for providing your great work!
I found that Hips_Yposition is also selected as a motion feature for training.
However, there are already reference_dXposition, reference_dZposition, a…
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In the `BlazePoseRenderer.py` file, there is a curious comment block:
```
Beware, the y value of landmarks_world coordinates is negative for landmarks
above the mid hips (like shoulders) and negat…
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### Describe the issue.
The procedural locomotion animations do not handle fast turning and snap turning well at all at present.
The legs will frequently bend at extreme angles depending on what p…
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