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libgerbv currently uses multiple different styles of include guards:
* Invalid: Include guards like `__COMMON_H__` which collide with reserved identifiers (7.1.3)
* Name-Clash: Short include guard…
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Some recently-introduced header files feature bad include guards.
This happens for files which were taken elsewhere, but whose include guard was not properly modified.
See for instance [include/so…
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I find that include guards like "[ADL_H](https://github.com/veox/sgminer/blob/cc735db550a573ffa831be1ff850e1d9e7ba0a42/adl.h#L1)" and "[OCL_H](https://github.com/veox/sgminer/blob/cc735db550a573ffa831…
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Currently the OpenEXR Half Float implementation uses less expressive include guard `_HALF_H_`; makeing a slight modification ie: `OPENEXR_HALF_H` would allow better integration with other distantly r…
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Currently in `Kokkos_Macros.hpp` the inclusion of `` and `` occurs when `KOKKOS_ENABLE_HIP` was defined. As this define is set by the build-system it doesn't consider the fact that the consumer of the…
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In PR #542 , a discussion regarding include tokens came up. Do we go `#pragma once`? I think it is simpler than the include guards we are currently having!
Any thoughts on this?
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to avoid potential name clashes
e.g. in
https://github.com/open-dis/open-dis-cpp/blob/a9f9f26cb5eff47235559135f39c47ac57a82add/src/dis6/AcknowledgePdu.h#L2
`ACKNOWLEDGEPDU_H` to `DIS_ACKNOWLEDG…
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Replace Include Guards with `#pragma once`. While not standardized it's widely supported and less prone to errors.
offa updated
11 months ago
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I'm trying to make a map that will have NPCs move around on rooftops, but I'm running into some issues. In this example, I placed a pedestrian pathpoint to start on the roof and then another point at …
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In the review of #22409 a discussion has started about the possible use of "#pragma once" statements instead of the usual include guards that are the default so far in CMSSW, see https://github.com/cm…