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nopCommerce version: v4.4 and All
Steps to reproduce the problem:
Use two different warehouses to ship products for the same order or multiple orders
See attached document
[nopCommerce Invent…
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How should this be managed? What characteristics fill inventory and how can belongings be moved about?
cubap updated
9 years ago
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### Description
**This feature is optional, but I requested it because it is required in some game modes. This feature automatically knocks one down or disables one if the player has more than 2 iden…
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### Is your feature request related to a problem? Please describe.
When using the Teams Webhook connector (trigger) in a Power Automate Flow we would like to monitor / find out in CoE inventory how m…
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There's a bunch of parts to this
- Store player inventory proxy-side in short term ram and long term database/filesystem.
- Control what player sees when they open inventory, control what happens …
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For weapon management and pickup/consumable items.
Will have to decide on what options to give the user
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Inventory control and COGS is in a sad state.
To tackle inventory, we need to look at the current status of products. It appears to me products could have 3 states:
Expense (COGS upon posting PO…
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### Steps to Reproduce
1. Install IridiumSkyblock on a server with CommandPanels.
2. Make a commandpanels item that runs a menu command like "island border"
3. Click the back button.
4. Shift clic…
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**[Translation Guide](http://ace3mod.com/wiki/development/how-to-translate-ace3.html)**
Total number of keys: 807
| Language | Missing Entries | Relevant Modules | % done |
|----------|-------------…
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Facotrio 2.0.19
Mod 2.0.3
```lua
57.757 Video memory usage: 3129.27 MB (Atlases: 2998.28 MB, Textures: 130.99 MB)
57.762 Custom inputs active: 52
57.959 Factorio initialised
57.964 Inf…