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I'm using ShakeDetector with default options and it works perfectly on my iPhone. It doesn't seem to detect "shakes" on the iOS simulator (Simulator menu: Device/Shake.) It there anything I can do to …
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we should be able to reuse external wda when needed and don't perform device status check, wda startup etc.
Make sure to do obligatory status verification using wda host and port
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### Describe the Issue
After the latest update on June 26th 2024 our team can no longer debug on any iOS simulators or devices.
With VS for Mac going end of life here shortly it is vital that the…
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Test failures now occur with `GenerateRuntimeGraphTests`, e.g. `CanAddArchitectureToExistingGroups` ends with `System.TypeInitializationException : The type initializer for 'Microsoft.Build.Shared.Deb…
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For Android, there exists the x86_64 libs that allow us to create a version that will run in the simulator. However, the equivalent libraries for iOS seem to be missing and so we can't make iOS simula…
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### Steps to reproduce
After updating Flutter to version 3.22 and iOS to version 17.5, I've encountered a bug in the iOS simulator. The simulator screen flickers whenever an animation occurs, such …
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Hi,
This is perhaps more of a question than a bug report. I was trying to test this on iOS simulator. I wanted to test the case of my application being closed while a download was in progress.
…
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Hello. I'm testing iOS Framework version 7.4.19 and trying run simulator.
Your XCFramework is built for the `ios-x86_64-simulator` architecture.
To run the simulator on an Apple Silicon processor…
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**Describe the bug**
Maestri iOS driver fails to start when flows are run in parallel using the shards parameter. This is happening very frequently.
**To Reproduce**
Run multiple flows in paralle…
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## Build Information
Build: https://dev.azure.com/dnceng-public/public/_build/results?buildId=716252
Build error leg or test failing: `iOS.Simulator.LambdaCompilerAot.Test`
Affected CI: `maccatalys…