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# Spells and Magic (aka B_Spells)
A mod for the Enhanced Editions of Baldur's Gate I and II and Icewind Dale, and EET
#### Author(s): Grammarsalad
#### Version 0.89.08 (2019-05-11)
# Overview…
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## Revised Spells
(local) Applies to just the specific spell
(global) Applies, or potentially applies, to multiple spells
**Inspiration**:
https://www.youtube.com/watch?v=jxUBLrWzK30&list=PL…
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# Faiths_and_Powers
This mod is geared toward all of the divine classes in the Enhanced Baldur's Gate games. It introduces lots of new kits; several new class combinations; new spells, and a spher…
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@Renegade0
Greetings!
How EET-compatible is More Style for Mages?
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The postfixes in "**IWDEE_ASfPC_name_changer.bat**":
`a 8 9 g_ h_ b c d e f g h 0 k_ l_ i j k 0_ 1_ 2_ 3_ s t u v l m n o p q r w z 1 2 3 4 5 6 7` need to be changed.
The audacity savefiles have 29 …
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## Revised Arcane Spells
This section details changes to arcane (mage, bard and sorcerer) spells.
## b_spells_settings.ini
You can choose not to install one of many changes detailed …
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.phb#p1{ text-align:center; }
.phb#p1:after{ display:none; }
# NPCs Enhanced... um, for Everyone! (a.k.a. NPC_EE)
Author: Duns Scotus, the SubtleDoctor
Version 3.7
…
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The _REACT_TO_DIE_GENERAL_ sound slot is set for all player character voice sets.
This can be seen in the file **CHARSND.2DA**, line 53.
It appears that _REACT_TO_DIE_GENERAL_ does not fire at all f…
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\page
## New Divine Spells
### Level 1
#### **Animal Eyes** (New) [Druid/Ranger]
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(Divination)
- **Level**: 1
- **Sphere**: Animal
- **Range**: Touch…
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# Crafting
This mod adds the crafting of
## Special Note: EEex
This mod does not require [EEex ](https://forums.beamdog.com/discussion/71798/mod-eeex-v0-7-0-alpha/p1), but many of the components…