-
```
Currently, the list of maps is hard-coded to the default Left 4 Dead 1 maps,
which obviously breaks map-changing functionality in L4D2 (and doesn't allow
custom maps). A better solution would be…
-
```
Currently, the list of maps is hard-coded to the default Left 4 Dead 1 maps,
which obviously breaks map-changing functionality in L4D2 (and doesn't allow
custom maps). A better solution would be…
-
L4D2 beta dedicated server 2.1.1.6 (5289) disconnects some clients with message:
STEAMAUTH: Client PlayerName received failure code 6
dedicated server output:
version : 2.1.1.6 5289 secure (unknown)…
jjt-- updated
5 months ago
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Often you will see a survivor player's model not moving in the saferoom but he is actually playing normally, this can happen only to yourself and other players don't see it so yes he is invisible and …
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Since one of the latest updates Valve made a significant regression in relation to all L4D2 modded servers, where they become looking like a shit, with a lot of red ERRORs. Example:
![123](https://…
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I made this report thinking that the problem was the official servers down in South America, but apparently that is not the problem.
I have tried to communicate with as many L4D1 players as possible,…
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With the new update `2.2.3.8`, the function that is responsible for displaying and loading the servers' visualization stopped working, the servers simply no longer respond to the requests coming from …
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This bug already reported against Counter-Strike: Source as Issue #1353.
Opening this New Issue against HL2:DM to give visibility across studios as the problem affects multiple titles. Looks like CS:…
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some L4D2 server owner through send fake lobby datapack(maybe speical UDP datapack?) to the master server, insert and spam their server's IP into the lobby list queue. when players choose quickmatch …
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Due to issues finding a stable testing platform, e.g. described in #230.