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```
[dev] [mav@maverick-raspberry ~/software/vision_landing/src]$ maverick restart vision_landing
Maverick - UAV Companion Computer System - Version 2.0.0-dev
WARNING: Maverick is using branch:…
fnoop updated
6 years ago
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In no specific order.
# In progress
- [ ] Migrate toolchain to a WASM plugin based architecture
- [x] Host your own remote cache, powered by Bazel remote APIs
- [x] Task graph
# Must haves
…
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vision_landing python script is essentially a wrapper to track_targets that connects to the flight ontroller using dronekit. Another option is to connect track_targets with ROS and then consume the v…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### screenshots or captures
![image](https://github.com/user-attachments/assets/52cbdac3-4465-445b-9e02-cccb5bc062…
ynezz updated
2 weeks ago
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Currently, we have tests nested under the `test` folder. These are integration tests that runs a locally built controller binary against the testdata stacks. We also have some unit tests (pending bein…
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The alert you receive when you enter the gym with high energy would be very useful for hunting too ("High energy detected: you might be stacking").
When I'm stacking, I travel to long distance target…
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Plan A:
fragalysis.old - the current pod
fragalysis - the new schema for new and actively migrated data
Landing page for fragalysis should have a clearly separate window that points to fragalyi…
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How run seek function from percentage scroll specific? For example my landing have 7 section each one of then has 100vh, I want run seek from 3th section to 4th section. (between two scroll points) st…
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Randomly the game will lose sound effects in space and show massive distances between targets, see screenshots below.
Landing resets it and it works fine but will randomly happen.
Server console sho…
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**Chapter I - Basement**
_________________________________________________________________________________________________________
- **Black Fly :**
- Invulnerable + contact damage
- Doesn't…