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## Description
The problem is in players. They are abusing energy sword reflect mechanic. I mean situations when they are going through crossfire because they know that sword reflects every laser a…
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# **Description**
Central point to track all game events that handles the interaction between game’s core components; characters. Weapons and animals. This feature will manage triggering and handling…
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You could add an option to **swap Master Sword and Giant's Knife** to make gameplay more interesting.
This would make adult Link be stuck with a breakable weapon until he finds a better sword, simi…
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**Description**
While stated in the tooltip to only occur while holding a 2-handed weapon, this animation also occurs under the following situations:
- Young link unarmed
- Young link holding bot…
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Pack Version 1.1.7, but I suspect it might still be there in the 1.1.8
![2022-12-11_11 29 18](https://user-images.githubusercontent.com/8096340/206916096-6fe00c02-d43e-417c-b606-bea1adfcce4e.png)
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Randomize the Minimum Sword Level required to Skyward Strike.
Could be True Master Sword.
Could be Practice Sword.
Impacts several checks, and would be an interesting thing in Random Settings.
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Hello I'm using the Memu player.
For the enabletapping no matter i set it to 1 or 0 the sword master still tap like mad. After adding level of skills, the sword master began to tap like crazy for abo…
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I need to put it somewhere as feedback comes in from people playtesting so I don't forget.
- Boss Souls as ice traps don't have a glow
- Fishing pole doesn't seem to be required to fish in fishsan…
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## Hardware
- CPU: m6800
- MC6821 Peripheral interface adapter (PIA)
## Versions
- System 11: first generation of system 11.
- System 11A: second generation of system 11. System 11a boards c…
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95% percent certain this not a thing in vanilla ALttP:
Link's sword beam is capable of stunning Trinexx's fire and ice heads, allowing them to be damaged. If this is working as intended, then no w…