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Hi!
Am I doing something wrong so that this MaterialX setup doesn't seem to be working?
![image](https://user-images.githubusercontent.com/51461775/173090012-cd06e560-423f-4554-8c29-bcc69a5a2d11.p…
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Hello, I've got the following when I want to try to build in Pop!Os
### Debug log ###
Click to Expand
```shell
cmake -Dpxr_DIR=/opt/OpenUSD -DMaterialX_DIR=/opt/OpenUSD/lib/cmake/Mater…
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### Description of Issue
MaterialX has time and frame nodes: https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/documents/Specification/MaterialX.Specification.md#application-nodes
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### Description of Issue
When USD is handling the material processing, shadows exhibit fine (see usdPreviewSurfaceSelfShadow.usda and screenshot).
![image](https://github.com/user-attachments/asse…
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**Describe the bug**
With Maya-USD plugin located on UNC path (e.g. shared storage) on Windows 10) Maya crashes with C0000005: ACCESS_VIOLATION for ...\USD\bin\MaterialXGenShaderMayaUSD.dll when loa…
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The [MaterialX Viewer](https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/documents/DeveloperGuide/Viewer.md) might benefit from a simple implementation of [temporal antialiasing](https:…
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### Description
MaterialX finally brings back non-photorealistic rendering with a new `nprlib`; right now it contains a single node, `viewdirection` with the same possible spaces as position/normal/t…
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Now that the [MaterialX Web Viewer](https://academysoftwarefoundation.github.io/MaterialX/) is available for quick validation of MaterialX content in the browser, an especially valuable next step woul…
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### Description of Issue
We have the following issues we (Autodesk) would like to fix in the usdMtlx parser code:
1. Shaders should retain the names they had in the MaterialX document. This is a…