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### FluidSynth version
fluidsynth 2.3.1 and higher
### Describe the bug
Rendered MIDI file's audio export files are too long
### Expected behavior
This is a regression which came in with …
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Even after I add midi files into the midi folder, it dosen't detect them in the transmitter
Mod version: 1.20.1-4.1.0-RELEASE-FORGE
Minecraft Version: 1.20.1
Forge Version: 47.2.20
Also trying t…
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### Your idea
I was looking at 'Fix multiple MIDI out issues #24944' and discovered some other strange behavior with at least the grand piano instrument. When given pitches on the extreme ranges of …
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I'm trying to play some short MIDI files using MIDI file reader processes in successive sub-scenarios and have them control some other processes via a JS translator node I've written.
It works, but i…
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Attempting to convert Midi files as per the instructions results in the following error in the cmd:
Unhandled Exception: Melanchall.DryWetMidi.Smf.NotEnoughBytesException: Midi file cannot be read …
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[midi.zip](https://github.com/user-attachments/files/16277214/midi.zip)
Output results in song being high-pitched and out of tune. ~~Might have something to do with the AudioSegment object requiring …
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When using computer keyboard to navigate, maybe can add a setting to allow the audio files to automatically load based on cursor highlight.
This way for example when using arrow up/down keys, each ti…
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The game simply restarts a MIDI file from the beginning once it finished playing. That's also why the original MIDI files are rather large: They simply copy-pasted the loop section a couple of times t…
nmlgc updated
3 months ago
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For all of the MIDI files I've used, certain notes will be correctly replicated in Webfishing, but the string won't be played. Maybe adding a delay between switching notes and playing notes could fix …
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### Issue type
Opening/saving issue
### Description with steps to reproduce
1. Open Musescore (appimage on Linux in my case)
2. Open a midi file
3. Change the file on disk (regenerate it, copy a …