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### Is your feature request related to a problem? Please describe.
Military helipads resemble one emptied out hangar adjacent to a structure resembling a motel and have no "military" loot in them sav…
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Discuss having the same sets of headings for each type of LI (Tower, Approach, Enroute), consistent across all
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This is a big one, and will be a pretty core feature of the game in general!
There will be different military units. We'll start with infantry units.
A nation can create "divisions" with a maximum o…
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Chapter 7-0 advocates an alternative, ⿻ model of international cooperation to neoliberal trade policy. It does not discuss the precedent that military alliances provide for this, which it should do.
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In the Event Ontology, the following terms refer to a _Military Force_, but there is no such term precisely:
- cco:ActofMilitaryForce def:"An Intentional Act of employing a Military Force to achiev…
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### Game server
Military Conflict: Vietnam
### Linux support
- [X] Yes
### Steam
Yes
### Steam appid
1136190
### Guides
This request is written for the Discord user Litrumi: https://discord.c…
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single use effects like unit teleportation, prevent other players from moving units, etc. Could be military, economic, diplomatic, etc. Anything you can imagine.
They could come in those 3 types. S…
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Currently thinking of the concept...
When opening the "Army Organisation"
- helper gets the Att/Def of the player, gets the Att/Def of the defending army
- helper gets the players current army
-…
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Military bases, right now, are really just towns but without civilians meaning players can absolutely pound them without caution. Giving the AI the ability to fight back against high tech munitions wo…